As far as I know, there is no built-in method to playback half equirectangular (180º) or full equirectangular (360º) content. Many have looked (including me). Perhaps this is an upcoming feature of AVPlayer.
In the meantime, it looks like you have to do what all other immersive players have done: create a RealityKit scene, add a hemisphere (180º) or full sphere (360º), and setup the AVPlayer to project to that surface. I don't know if this is the final/recommended way to do it, but it works well.
Topic:
App & System Services
SubTopic:
Core OS
Tags: